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Darkshore

A way to both create a mysterious and whimsical piece based on real life environments. Fully Procedural textures.
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DarkShore Progress

Darkshore_Breakdown

Darkshore_Breakdown
Darkshore_Breakdown

Darkshore_Breakdown

00:13
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Darkshore_Test1

Darkshore_Test1

00:03
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Darkshore_WIP

Darkshore_WIP

00:24
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Purpose

Artists

Will Von Jess: Director, Particle Artist, Environment Modeler

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(me) Shenna Mae Padayao:  Lead Look Dev Artist, Surfacer, Lighter and Concept Artist

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Brook Eilers: Plant shading Artist, Cleanup Artist

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Creating a whimsical environment based on real life locations. I wanted to experiment more in texturing a large environment, all procedural, within Houdini.

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Programs

Houdini,

Zbrush,  Arnold Render, Nuke

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